Version 18.104.22.168. Changes in this Update Changed Console ComboBox on Game Details screen from DropDown to DropDownList to prevent user input/error. After you add a game, the 'Add Game' button has focus to you can press enter and add another game very quickly. Added accelerator keys to the Add Game screen. Makes adding games without … Continue reading zGames – Update #1
I have finally began working on a long thought about project idea. This is a Windows Forms Desktop Application with the purpose of keeping track of my video game collection. Not only do I want to see a complete list of all my games, I also want to track which games I'm currently playing, and … Continue reading zGames – Update #0
It's back! I have been slowly (but surely) adding things to this game and fixing outstanding bugs. A notable improvement is the decreased lag or wait time when moving around the map. When changing locations, there was previously a lag of at least 1 second, sometimes up to 5 seconds. I was able to drastically … Continue reading zRPG 2.0 – Update #6
I've written a simple C# Console Application that will synchronize two folders or drives on your computer. I am eventually going to build a home server to house all of my family photos, music, movies, and other media. However, I am not in the market for purchasing any server software or hardware at this time. … Continue reading C# Console App – Microsoft Sync Framework
Click here to play Block Breaker. This is game 3 of 7 in the Unity course I am taking on Udemy. This is a very basic Arkanoid / Breakout clone. There is nothing special here when it comes to power-ups, earning lives, or scoring points. The real purpose of the game was for me … Continue reading Block Breaker – Unity
Click here to play Doorky. This game was created with PuzzleScript. This game is a little different than the other PuzzleScript games I have posted recently. This one has gravity, doors, keys, and the ability to climb blocks. Enjoy!
Click here to play Olefin. This game was created with PuzzleScript. This game is similar to my other game, Push Block The main difference being you can now push and pull the blocks instead of only push them.