zRPG 2.0 – Update #2

In this update, I want to talk about the creation of the Dataset within the application. I will be creating a separate post to pick up where we left off with the Theme Settings from the last update. Dataset Creation Working with the Dataset control within Visual Studio is something that I've learned in school, and … Continue reading zRPG 2.0 – Update #2

zRPG 2.0 – Update #1

Since the last update, I have been making tweaks and changes to the database; adding and removing fields and tables as I see fit. This update will go over the changes that have been made to the database, go over some of the ideas I'm having for later on, and show what I have done … Continue reading zRPG 2.0 – Update #1

zRPG 2.0 – Design

If you've read zRPG – Update 6, you know that I am rebuilding zRPG from the ground up due to some major database design flaws. There was way too much code where it didn't belong, and the classes were far from object oriented. There were a lot of things that I wasn't able to save/load, … Continue reading zRPG 2.0 – Design

zRPG – Update #5

This is the fifth update for zRPG – My C# Role Playing Game Project. Here are links to the original post and updates #1, #2, #3, and #4 Overview: This has been a slow, uneventful couple of weeks. I have been so busy with work and family life that I haven't had the time or motivation to work on the … Continue reading zRPG – Update #5

zRPG – Update #4

This is the fourth update for zRPG – My C# Role Playing Game Project. Here are links to the original post and updates #1, #2, and #3. Overview: Created Configuration Screen Allows game to be played by someone other than me. Made changes to User Interface Started working on Combat System Created Loot Screen   Configuration Screen: As a user, … Continue reading zRPG – Update #4

zRPG – Update #3

This is the third update for zRPG – My C# Role Playing Game Project. Click here to see Update #2 Click here to see Update #1 Click here to see the Original Post Overview: Created the Trade Screen Made Trade Screen completely functional Started working on Quests Started working on Monsters Trade Screen In the … Continue reading zRPG – Update #3