zRPG 2.0 – Update #6

It's back! I have been slowly (but surely) adding things to this game and fixing outstanding bugs. A notable improvement is the decreased lag or wait time when moving around the map. When changing locations, there was previously a lag of at least 1 second, sometimes up to 5 seconds. I was able to drastically … Continue reading zRPG 2.0 – Update #6

zRPG 2.0 – Update #5

This may or may not be the last time this game sees light. If you've read my last post, you will know I am moving away from creating games in WinForms, and will be moving forward with Unity. This post will walk through most of the current functionality that the game has. It will simply … Continue reading zRPG 2.0 – Update #5

zRPG 2.0 – Update #4

Once again, this update hasn't added any functionality to the game, but has added content with an emphasis on the Map. The Old Map Here is the very first version of the map that I started. This map looks just like the one from zRPG 1.0, and I decided I wanted to move away from … Continue reading zRPG 2.0 – Update #4