zGames – Update #1

Version 1.0.4.0. Changes in this Update Changed Console ComboBox on Game Details screen from DropDown to DropDownList to prevent user input/error. After you add a game, the 'Add Game' button has focus to you can press enter and add another game very quickly. Added accelerator keys to the Add Game screen. Makes adding games without … Continue reading zGames – Update #1

zGames – Update #0

I have finally began working on a long thought about project idea. This is a Windows Forms Desktop Application with the purpose of keeping track of my video game collection. Not only do I want to see a complete list of all my games, I also want to track which games I'm currently playing, and … Continue reading zGames – Update #0

zRPG 2.0 – Update #6

It's back! I have been slowly (but surely) adding things to this game and fixing outstanding bugs. A notable improvement is the decreased lag or wait time when moving around the map. When changing locations, there was previously a lag of at least 1 second, sometimes up to 5 seconds. I was able to drastically … Continue reading zRPG 2.0 – Update #6

Block Breaker – Unity

Click here to play Block Breaker.   This is game 3 of 7 in the Unity course I am taking on Udemy. This is a very basic Arkanoid / Breakout clone. There is nothing special here when it comes to power-ups, earning lives, or scoring points. The real purpose of the game was for me … Continue reading Block Breaker – Unity

Push Block – PuzzleScript

Click here to play Push Block. (I know, very clever name) This game was created with PuzzleScript. If you don't know what PuzzleScript is, it is an open-source HTML5 puzzle game engine. And let me be the first to tell you, it is AWESOME! I found out about PuzzleScript from StuartsPixelGames.com. He has some awesome, easy to … Continue reading Push Block – PuzzleScript