zGames – Update #3

Version 1.0.9. Changes in this Update Xbox One: If you are perceptive, you may have noticed the featured image of this post does not contain an 'Android' option, and now contains an 'Xbox One' option. I recently picked up an Xbox One and decided to replace the Android button with it. Instead of adding a … Continue reading zGames – Update #3

zGames – Update #1

Version 1.0.4. Changes in this Update Changed Console ComboBox on Game Details screen from DropDown to DropDownList to prevent user input/error. After you add a game, the 'Add Game' button has focus to you can press enter and add another game very quickly. Added accelerator keys to the Add Game screen. Makes adding games without … Continue reading zGames – Update #1

zGames – Update #0

I have finally began working on a long thought about project idea. This is a Windows Forms Desktop Application with the purpose of keeping track of my video game collection. Not only do I want to see a complete list of all my games, I also want to track which games I'm currently playing, and … Continue reading zGames – Update #0

Block Breaker – Unity

Click here to play Block Breaker.   This is game 3 of 7 in the Unity course I am taking on Udemy. This is a very basic Arkanoid / Breakout clone. There is nothing special here when it comes to power-ups, earning lives, or scoring points. The real purpose of the game was for me … Continue reading Block Breaker – Unity

Push Block – PuzzleScript

Click here to play Push Block. (I know, very clever name) This game was created with PuzzleScript. If you don't know what PuzzleScript is, it is an open-source HTML5 puzzle game engine. And let me be the first to tell you, it is AWESOME! I found out about PuzzleScript from StuartsPixelGames.com. He has some awesome, easy to … Continue reading Push Block – PuzzleScript